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|Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.|
|Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.|
I have a custom perk setup within _zombiemode_perks, but where exactly do I thread and script the function for the perk after you buy it? Can't figue it out and have been searching for hours
else self effect_without_perk();
players = get_players();
players[i] thread perk_function();
if(self hasperk("specialty_longersprint")) //rename the perk to yours
self setmovespeedscale(1.3); // add an effect
self setmovespeedscale(1); // reset the effect if the player has not the perk