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![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
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#include maps\_vehicle;
#include maps\_vehicle_aianim;
#using_animtree( "vehicles" );
main( model, type )
{
build_template( "blackhawk", model, type );
build_localinit( ::init_local );
//build_deathmodel( "vehicle_blackhawk" );
build_deathmodel( "little_bird_model", "little_bird_bench" ); //THIS LINE
//build_deathmodel( "vehicle_blackhawk_low" );
//build_deathmodel( "vehicle_blackhawk_low_thermal" );
//build_deathmodel( "vehicle_blackhawk_hero_sas_night" );
//build_deathmodel( "vehicle_blackhawk_hero" );
build_drive( %little_bird_rotor_anim, undefined, 0 );
blackhawk_death_fx = [];
blackhawk_death_fx[ "little_bird_model" ] = "maps/zombie/fx_zombie_flashback_american";
build_deathfx( "maps/zombie/fx_zombie_flashback_american", "tag_engine", "littlebird_helicopter_secondary_exp", undefined, undefined, undefined, 0.0, true );
build_deathfx( "fire/fire_smoke_trail_L", "tag_engine", "littlebird_helicopter_dying_loop", true, 0.05, true, 0.5, true );
build_deathfx( "explosions/helicopter_explosion_secondary_small", "tag_engine", "littlebird_helicopter_secondary_exp", undefined, undefined, undefined, 2.5, true );
build_deathfx( "explosions/helicopter_explosion_little_bird", undefined, "littlebird_helicopter_crash", undefined, undefined, undefined, - 1, undefined, "stop_crash_loop_sound" );
build_mainturret();
build_treadfx();
build_deathquake( 1.3, 2, 500 );
build_life( 100 );