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script_friendnamethepcgamer228




I suppose this is good for each individual "guy", but what about spawners?


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I suppose this is good for each individual "guy", but what about spawners?
Have you tried setting it from script? Unless I'm misunderstanding your question...
KvPs are just member variables of the object/struct in script.. so you can set script_frieldlyname by doing getEnt in script and saying ent.script_friendlyname = "johndoe";