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Start-up map Problem(Compile Error)

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Created 12 years ago
by pvtseacow
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My First Map, Zombie Help[WIP]: http://ugx-mods.com/forum/index.php?topic=1422.0
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I have no idea what happened, I just want it to work again.

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******* Client script compile error *******
Error: unknown function: (file 'common_scripts/utility.gsc', line 736)
 tokens = strtok( flags, " " );
          *
************************************
Thats what I got from the console, anything will be ok
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  • DeletedUser
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Hello that is not hard to fix, after you compile your NAZI_ZOMBIE_MAPNAME compile your MAPNAME_patch then build your mod then your all good, hope this helps :D
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Location: usNew Jersey, USA
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Same thing happens again :fuuu:
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Do you have developer 1 or developer_script 1? If so, leave them on 0 for booting your map or install the UGX Modtools Patch to enable booting in developer mode.
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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If he was missing the _patch for his map then i'd think he'd run into errors about missing _zombiemode_dogs.gsc or dogs_init.gsc first.

Do you have a mod tools patch installed(UGX mod tools patch or Sniperbolts tutorial 2.0)?
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I have UGX mod tools patch

 
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