Remove Wunderwaffe Splash damage

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Created 466 days ago
by azaria12
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How would I go about removing the splash damage that lowers the users health?
I want to make it normal splash damage
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SetPlayerIgnoreRadiusDamage( true );

having this on will ignore all RadiusDamage
other than using this you would have to do a damage override script
to ignore any self damage from the Wunderwaffe or add somthing in
player_damage_override( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, modelIndex, psOffsetTime )

in _zombiemode.gsc to not affect you from the Wunderwaffe and if it ShellShocks you use this
self StopShellShock();
in player_damage_override have it check if the damage is coming from the wonderwaffle and stop it there
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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no there is a "actual" fix, was posted like 8 years ago, use the search bar

the problem is the wonderwaffe specific code keeps /2 the players "max" health instead of health, so eventually your max health becomes "1"
Last Edit: July 29, 2018, 12:02:18 am by Harry Bo21

 

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