UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Remove Wunderwaffe Splash damage

broken avatar :(
Created 6 years ago
by azaria12
0 Members and 1 Guest are viewing this topic.
1,084 views
broken avatar :(
×
broken avatar :(
Location: gb
Date Registered: 18 June 2018
Last active: 6 years ago
Posts
3
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
azaria12's Groups
azaria12's Contact & Social Links
How would I go about removing the splash damage that lowers the users health?
I want to make it normal splash damage
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 22 September 2015
Last active: 4 days ago
Posts
256
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
My Contact & Social Links
More
Signature
×
AllMoDs's Groups
Code Snippet
Plaintext
SetPlayerIgnoreRadiusDamage( true );

having this on will ignore all RadiusDamage
other than using this you would have to do a damage override script
to ignore any self damage from the Wunderwaffe or add somthing in
Code Snippet
Plaintext
player_damage_override( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, modelIndex, psOffsetTime )

in _zombiemode.gsc to not affect you from the Wunderwaffe and if it ShellShocks you use this
Code Snippet
Plaintext
self StopShellShock();
in player_damage_override have it check if the damage is coming from the wonderwaffle and stop it there
broken avatar :(
×
broken avatar :(
Location: gbMilton Keynes
Date Registered: 17 January 2014
Last active: 4 years ago
Posts
6,877
Respect
1,004Add +1
Forum Rank
Immortal
Primary Group
Community Scripter
My Groups
More
My Contact & Social Links
More
Signature
If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
×
Harry Bo21's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
Harry Bo21's Contact & Social Links[email protected]HarryBo21HarryBo000
no there is a "actual" fix, was posted like 8 years ago, use the search bar

the problem is the wonderwaffe specific code keeps /2 the players "max" health instead of health, so eventually your max health becomes "1"
Last Edit: July 29, 2018, 12:02:18 am by Harry Bo21

 
Loading ...