I have question I'm working on a script but my question is:
How can I check what for weapons the player have.
but I mean really for like what weapon 1 is and weapon 2 is and weapon 3 (if have mule kick)
I now that there is
GetCurrentWeapon(); GetWeaponsListPrimaries();
but I will know that if it is possible ?
to do this:
for each player
currentweap1 = the first weapon. currentweap2 = the second weapon. currentweap3 = the third weapon when player has mule kick.
is there a sort of script that what I have show here above ?
sorry for my bad english
if anyone can help me with this, that will be really appreciated 8)
best regards, Gamer9294
Double Post Merge: November 28, 2014, 11:38:03 amI don't if maybe this is possible ?
I found it somewhere in the script maybe that I can use ?
weaponInventory
for( m = 0; m < self.weaponInventory.size; m++ )
then will this work as if I do this:
weaponInventory[0] = then the current weapon 1 - the first weapon weaponInventory[1] = the second weapon that player has. weaponInventory[2] = is the third weapon that the player can have when has mule kick.
best regards, Gamer9294
Last Edit: November 28, 2014, 11:38:03 am by gamer9294