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Make zombies "teleport" instead of coming out of the ground

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Created 8 years ago
by robbie696
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Date Registered: 4 July 2016
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Hey everyone,

I started working on my first real map, and it will be taking place in some kind of lab. Because all the walls and de floors are concrete, I don't want the zombies to crawl out of the ground. And to maintain the feel of a real lab, I would like the zombies to "teleport" into my zones. Would this be possible and how would I do this?

Thanks
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Date Registered: 14 September 2013
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Hey everyone,

I started working on my first real map, and it will be taking place in some kind of lab. Because all the walls and de floors are concrete, I don't want the zombies to crawl out of the ground. And to maintain the feel of a real lab, I would like the zombies to "teleport" into my zones. Would this be possible and how would I do this?

Thanks

You can just use normal spawners then, they will just appear. I would also play an fx on them on spawn to simulate teleporting in.
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Location: nl
Date Registered: 4 July 2016
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What would be the easiest/best way to do this?
broken avatar :(
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broken avatar :(
Location: us
Date Registered: 14 September 2013
Last active: 4 years ago
Posts
1,895
Respect
Forum Rank
Zombie Destroyer
Primary Group
Community Scripter
My Groups
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My Contact & Social Links
More
Personal Quote
BE ORIGINAL
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MakeCents's Groups
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
What would be the easiest/best way to do this?

Just use a normal spawner where you want them to spawn. Then in spawners play a nonlooping fx at spawn point.

 
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