UGX-Mods
Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: robbie696 on September 23, 2016, 02:08:58 pm
-
Hey everyone,
I started working on my first real map, and it will be taking place in some kind of lab. Because all the walls and de floors are concrete, I don't want the zombies to crawl out of the ground. And to maintain the feel of a real lab, I would like the zombies to "teleport" into my zones. Would this be possible and how would I do this?
Thanks
-
Hey everyone,
I started working on my first real map, and it will be taking place in some kind of lab. Because all the walls and de floors are concrete, I don't want the zombies to crawl out of the ground. And to maintain the feel of a real lab, I would like the zombies to "teleport" into my zones. Would this be possible and how would I do this?
Thanks
You can just use normal spawners then, they will just appear. I would also play an fx on them on spawn to simulate teleporting in.
-
What would be the easiest/best way to do this?
-
What would be the easiest/best way to do this?
Just use a normal spawner where you want them to spawn. Then in spawners play a nonlooping fx at spawn point.