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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Why have a wait in there?
You "want" that to instantly repeat until finding a valid power up if the returned one is invalid
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
It'll never "be" a infinite loop - and in either case it would cause issues
This is computational - it shouldn't have any delay, and it would need to cycle that loop failing each time a significant number of times in s row for that to happen anyway - even with the wait that would still mean this function would get stuck or even in success it would potentially be delayed significantly
If it did and infinite looped then there would need to be a serious mistake in the logic here
Couldn't find the bsp for this map. Please build the fast file associated with maps/haashallacademy.d3dbsp and try again.