Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: death_reaper0 on October 26, 2016, 07:52:50 am
1. youve posted this in the wrong section, nothing you can do about it, need a mod to move it 2. if a topic is locked you cant reply to it, which happened to my script 3. this should do it, but its untested in _zombiemode powerups find and place this under it
Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: BrandynNew on October 26, 2016, 11:18:31 am
Looks great, thank you for the help and for the script.
Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: Harry Bo21 on October 26, 2016, 12:13:41 pm
Why have a wait in there?
You "want" that to instantly repeat until finding a valid power up if the returned one is invalid
Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: arceus on October 26, 2016, 02:15:16 pm
You "want" that to instantly repeat until finding a valid power up if the returned one is invalid
to avoid a little thing called a infinite loop.
Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: Harry Bo21 on October 26, 2016, 02:42:51 pm
It'll never "be" a infinite loop - and in either case it would cause issues
This is computational - it shouldn't have any delay, and it would need to cycle that loop failing each time a significant number of times in s row for that to happen anyway - even with the wait that would still mean this function would get stuck or even in success it would potentially be delayed significantly
If it did and infinite looped then there would need to be a serious mistake in the logic here
Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: death_reaper0 on October 26, 2016, 07:01:01 pm
It'll never "be" a infinite loop - and in either case it would cause issues
This is computational - it shouldn't have any delay, and it would need to cycle that loop failing each time a significant number of times in s row for that to happen anyway - even with the wait that would still mean this function would get stuck or even in success it would potentially be delayed significantly
If it did and infinite looped then there would need to be a serious mistake in the logic here
i just used what treyarch used to skip the carpenter powerup, i dont think the wait is too much of an issue since it will most likely settle on a powerup before you can notice
Title: Re: FEARxReaper's Bonfire Sale Script Help
Post by: BrandynNew on October 27, 2016, 12:45:17 am
(this may be the end of my highly underlived mapping career)
Well, I finally got around to adding the bonfire sale script, not even the round-base I originally had a question on, and I receive the error:
Quote
Couldn't find the bsp for this map. Please build the fast file associated with maps/haashallacademy.d3dbsp and try again.
I don't know man. I'm just trying to have an above-average map with custom content. I just did exactly as you said. I don't try to be complicated. I'm sorry.