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Double Post Merge: September 22, 2014, 08:30:21 pm
http://paste.md-5.net/betecivoje.erl
http://paste.md-5.net/bahoqafepu.erl
use this instead put it at the bottom of mapname.gsc and call it in init()
you forgot the important step:
at the end of the gsc press enter twice and copy the code arceus gave you
also:
make the trigger a "trigger_use" not trigger damage
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Is perk_slot() function in the same GSC?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Perk_slot() is in my _zombiemode.gsc
And this code is at the bottom of my mapname.gsc
did you put this: perk_slot() or this: perk_slot();
if you did the first one put the second one in init()
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |