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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Hi everyone! im working on my first map to be released early december called "Beyond The Grave"
i had a fantastic idea of making an area off my map blocked by explosive barrels and when shot will explode and allow access.
i saw a post awhile back about this but saw that the poster got the prefab that comes with the game to work, but no sound:(!
id like to simply get the sound working.
super appreciated if someone can help me make this happen!!
Thanks All!)
# Barrels,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
explo_redbarrel,,SFX/Destruction/exp/barrel_##,!wii,0.8,1,0.9,1.05,500,5000,10000,,,,,explosion,,3d,,,,,all_mp,curve2,,,,exp_debris,,curve3,,,,0.5,,,,,,,50,95,0.25,1,,,,,
ignition_redbarrel,,SFX/Destruction/exp/flare_##,!wii,0.4,0.5,0.9,1.05,50,500,1000,,,,,explosion,,3d,,,,,all_mp,curve2,,,,,,curve3,,,,,,,,,,,50,95,0.25,1,,,,,
exp_debris,,SFX/Destruction/exp/debris_##,!wii,0.7,0.7,0.9,1.05,50,1200,2400,,,,,explosion,,3d,,,,,all_mp,curve2,,,,barrel_explode_trail_l,,curve3,600,,,0.1,0.4,,,,,,50,95,0.25,1,,,
barrel_fuse,,null.wav,,,,,,,,,,,,,,,,,,,,see2 ber1 ber2 ber3 ber3b all_mp,,,,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
barrel_explode_trail_l,,SFX/Weapon/Gren/Gen_Gren/gren_trail_##,!wii,0.4,0.6,0.9,1,500,2000,10000,3,oldest,,,explosion,,3d,,,,,all_mp,,,,,barrel_explode_trail_r,,curve5,50,,,,,,,,,,90,90,0.25,1,left_player,6,yes
barrel_explode_trail_r,,SFX/Weapon/Gren/Gen_Gren/gren_trail_##,!wii,0.4,0.6,0.9,1,500,2000,10000,3,oldest,,,explosion,,3d,,,,,all_mp,,,,,barrel_explode_dist,,curve5,50,,,,,,,,,,90,90,0.25,1,right_player,6,yes
barrel_explode_dist,,SFX/Destruction/explosion_dist_##,!wii,0.9,1,0.9,1.1,3000,12000,13000,3,oldest,,,explosion,,3d,,,,,all_mp,,,,,barrel_explode_distR,,curve5,,,,0.4,,,,,,,90,90,0.55,1,left_player,6,yes
barrel_explode_distR,,SFX/Destruction/explosion_dist_##,!wii,0.9,1,0.9,1.1,3000,12000,13000,3,oldest,,,explosion,,3d,,,,,all_mp,,,,,,,curve5,,,,0.4,,,,,,,90,90,0.55,1,right_player,6,yes
#Wii Assets,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
explo_redbarrel,,SFX/destruction/red_barrel/barrel_asplode_alt.wav,wii,0.9,1,0.9,1.1,500,5000,10000,,,,,explosion,,3d,,,,,all_mp,curve2,,,,exp_debris,,curve3,,,,0.5,,,,,,,50,95,0.25,1,,,
ignition_redbarrel,,SFX/Destruction/exp/flare/flare_01.wav,wii,0.4,0.5,0.9,1.05,50,500,1000,,,,,explosion,,3d,,,,,all_mp,curve2,,,,,,curve3,,,,,,,,,,,50,95,0.25,1,,,
exp_debris,,SFX/Destruction/exp/debris_##,wii,0.7,0.7,0.9,1.05,50,1200,2400,,,,,explosion,,3d,,,,,all_mp,curve2,,,,,,curve3,575,,,0.1,0.4,,,,,,50,95,0.25,1,,,
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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
perfect guys! much appreciated.
what part of that should i add to my mod.csv?
sound,destructibles,,all_sp