Raatn
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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
depends where the shot hit
arm? neck? Torso?
each has a different multiplier
use:
self.damagelocation
Damage is registered based on pellet not total iirc. I'll have to check on that later.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I thought the shotgun shot many "bullets" or pellets at the same time and the waittill function only gave you damage for one of these pellets, so DT 2.0 only works for one of the many pellets hits, which makes the DT2.0 work on only a percentage of the total damage. At least my damage tracking never ones gave me the right damage for shotguns, but always for the other guns.
Hence the need to track health pre damage and compare it to post damage for DT2.0 to work on my map with shotguns.
Would you mind sharing what you learn when you check?
Put it in a loop so it "repeatadly" checks for damage then, should catch every hit if you do it right
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
now I know its "my" double tap your using its different lol
Ill take a look at it later today, but no as far as i know it doesnt count properly on shotguns
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
are you not the guy i spoke to in chat earlier? I thought you were, my mistake lol
didnt mean anything derogatory by it lol, just meant its easier to work out the problem. Im guessing this isnt mine then, as it didnt exist when that map was made, but is done a similar way
In any case my original point still stands, Ill have a look and see if i can figure it out lol