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Clientscript FX's has suddenly stopped working.

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Created 12 years ago
by Ege115
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I have an issue with playing any kind of clientscripts fx's in my map. With that I mean using,
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playViewModelFx()
Playing FX's like that used to work for me a while ago, but now all of my clientscripts has stopped working, the FX's aren't playing. So as they have worked before, it must be something else than how the scripts are setup, shouldn't it?

The FX's are also added in mapname_patch.csv, they are also loaded in mapname.gsc before any wait line in the level.

Any others who has experienced this issue with playing FX's in .csc scripts?

Thanks in advance.

Edit: the clientscripts are also called in mapname.csc. And these FX's does play through the csc in my other test map, but not in my original map.
Last Edit: November 30, 2014, 01:20:38 pm by Ege115
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Try printing to see if anything is outputted.
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Try printing to see if anything is outputted.

In my clientscript, I also play a sound and that is being heard, but the fx is not playing. So the script must be active though.
Last Edit: November 30, 2014, 05:37:05 pm by Ege115
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In my clientscript, I also play a sound and that is being heard, but the fx is not playing. So the script must be active though.
Never heard of something like this before either :/ maybe too many playViewModelFx calls? No idea, try just removing all 'custom' ones and put a default with some minor changes. If that works then something be wrong with CSC :D

 
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