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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Hey,
I can see why people struggle with this. Add your weapon into the game by right clicking on your 2D window in radiant, then weapon -> weapon_name -> bipod
When this is added you need to add a turret. Not a turret as in a gun, but a misc_turret.
Right click on your 2D window again select misc -> turret.
Then, copy the KVPs the page that you linked has (under the Singleplayer turrets title) of the gun that you're adding.
For example, if I was doing the MG42, I would add a misc_turret and set the KVPs as:
and the classname KVP should be there automatically.
Then add the mod.csv lines for your gun that it displayed on the page, so for mine it would be:
I already tried this but it only gives me a turret not a place to set a deployable weapon at. The mount clip doesn't work as well as my mantle over clip. (ex: gets mg42 bipod out of box and goes to a ledge that has mount clip, mounts gun and is able to shoot until ammo runs out instead of overheating.)
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I don’t think there’s a stock rechargeable mountable LMG but adding bipeds and mounting animations is possible. Just follow everything on the UGX Wiki tutorial and it will work.
To mount a machine gun, go up to any leveled surface (e.g. a windowsill or sandbags), and a message saying "press and hold 'use' to mount weapon". The bipod can only be used when the message shows up, and it can no longer be used while prone. (From the cod wiki)