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Add a custom ai with custom model.

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Created 11 years ago
by GerardS0406
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I was wondering how to script a new ai with a custom model that I created in maya. I animated it but don't know how to script it.
Last Edit: August 12, 2015, 09:43:17 pm by GerardS0406
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easy way:
Code Snippet
Plaintext
zombs[0] setmodel("MODEL_NAME");
zombs[0].maxhealth = 100;
zombs[0].health = 100;
hard way:
study up on how they did dogs and zombies (_zombiemode_spawner)  :troll:
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easy way:
Code Snippet
Plaintext
zombs[0] setmodel("MODEL_NAME");
zombs[0].maxhealth = 100;
zombs[0].health = 100;
hard way:
study up on how they did dogs and zombies (_zombiemode_spawner)  :troll:
Thanks but the easy way wouldn't work really. You're spawning him with no anims just a model in some random mode
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What if you somehow changed an existing AI model with your custom model? It would have the normal AI anims but you could probably change its weapon. As for your own anims IDK.

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What if you somehow changed an existing AI model with your custom model? It would have the normal AI anims but you could probably change its weapon. As for your own anims IDK.
Don't worry I've got it all figured out. I wish I could end this post...
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Cool. If you figured it out please let me know, I've been wanting to do something like this for a while.  :D
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translation:
stupid way:
Code Snippet
Plaintext
zombs[0] setmodel("MODEL_NAME");
zombs[0].maxhealth = 100;
zombs[0].health = 100;
do this way:
study up on how they did dogs and zombies (_zombiemode_spawner)  :troll:
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translation:
stupid way:
Code Snippet
Plaintext
zombs[0] setmodel("MODEL_NAME");
zombs[0].maxhealth = 100;
zombs[0].health = 100;
do this way:
study up on how they did dogs and zombies (_zombiemode_spawner)  :troll:
well that way would work if they were using the same anims -_- anyways just look how they did the normal zombies and dogs... its not to complicated
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Cool. If you figured it out please let me know, I've been wanting to do something like this for a while.  :D
Maybe :D

 
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