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Messages - ricko0z

You need considerate various things when you port weapons to bo3:

1. the .wav | must be in converted in 16bits pcm 48,000 mhz  (i use switch to convert it :b) and must be in this directory: BO3ROOT\sound_assets\THERE,WHATEVER,FOLDER,YOU,WANT

2. Notetracks | in bo3 once you export the xanim_export before to convert it to xanim_bin you need add this: sndnt# to the left side of the notetrack name, for do that edit the xanim_export with notepad++, search "NOTE" then add the sndnt# prefix ... like this example http://prntscr.com/egrsik once is saved the file, convert it to xanim_bin

3. user_aliases.csv (add sounds to the mod/map) | go to: BO3ROOT\share\raw\sound\aliases\ and open ONLY with Notepad++ the user_aliases.csv, then add the sounds (this is my config, so if you want to use it your welcome :b)

Spoiler: click to open...
ar57_fire,,,ricos\guns\ar57\ar57_fire.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,35,40,50,400,401,,,,,10,oldest,2,oldest,1,1,,,,,,3d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_fire_plr,,,ricos\guns\ar57\ar57_fire.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_fire_ub,,,ricos\guns\ar57\ar57_fire_ub.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,35,40,50,400,401,,,,,10,oldest,2,oldest,1,1,,,,,,3d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_fire_ub_plr,,,ricos\guns\ar57\ar57_fire_ub.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_clipout,,,ricos\guns\ar57\ar57_clipout.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_clipin,,,ricos\guns\ar57\ar57_clipin.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_reload,,,ricos\guns\ar57\ar57_reload.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
ar57_chamber,,,ricos\guns\ar57\ar57_chamber.wav,,,UIN_MOD,,,,,BUS_FX,,,,,,75,80,,,,,,,,,oldest,,,1,1,,,,,,2d,wpn_all,,NONLOOPING,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

4. Link the mod to see changes | Once you done, you should now hear the weapon sounds :B
7 years ago
m8, this is the tutorial desk part, use the help forum pls :p n.n
8 years ago
actually i have mine with CFW ;D, its in fact easy to do ;D, just take time... this tutorial helpme a lot --> http://bit.ly/2bQBpIg

8 years ago
ez, install a Custom Firmeware on your 3ds and problem fixed xdd, plus PW: Spirit of Jutice comes on september 8th :D

8 years ago
>when u mappe xdd
8 years ago
Also in this week i'll upload more ports of bo3 n.n, my first one using original anims was the Dingo ;D so if you want in the future do a update you can add my new ports ;D
Dingo Pre-view ;D
https://twitter.com/ricko0z/status/762427829036339200
8 years ago
You say me who u arent making a bo1 custom map Hitmanvere  :'( xddd

Looks awesome ;D

PD: I wanna test that BO1 Radiant in a future tho ;D
8 years ago
If you are using other hands with tag_ads and doesnt work, try to make a new ads up/down animation in Maya

i have this video but is in spanish, so watch the process xdd (2 ways, editing tag_ads or editing tag_torso)

8 years ago
Heart broken in 3.2.1 xdd
8 years ago
Someone knows where is the ladder ?   :please:
8 years ago
maybe the animation model is the problem, use mine


8 years ago
well you need learn about porting and the magic behind this :please:

i got a tutorial explaining how to make an ADS anim in two versions ( editing "tag_ads" or editing "tag_torso" )

the bad thing is: the video is in spanish xdd, so only watch the process :p | if you dont know about plugins or how 2 set up this should be for help :p http://goo.gl/tMaJca |
 

And i found a english video by convictionNDR so if u want watch it :p



 
8 years ago
U need the aidan's script for export that model via .xmodel_export

heres a link:
https://mega.nz/#!OZ9FnBZR!gLeo-dXelqRcZ1kfE6xVUjclsVKXAQ-LoDWMrSjRaCM


Note: you need paste "scripts" folder into C:\Users\YOUR-USER\Documents\maya

Note #2: once is exported u need create a .gdt in assetmanager and add the assets "xmodel" & "materials" , once is converted the model you can see it in Asset viewer :v

Note #3: why minions, they are old fashioned xdd (and sometimes give cancer xdd) | my opinion :p |

Note #4: all the blinns needs be textures :v, and as they are called in Maya needs be called same when you create a material in asset manager
8 years ago
Round 19 its a achievement for share wow xdd
8 years ago
This should be the config in a soundaliases file, check it  ;)

Spoiler: click to open...
#m4a1 BISH,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
weap_m4a1_fire,,m4a1\m4a1_fire.wav,,0.8,0.9,250,2000,10,priority,2,oldest,rfl_3rd,,curve2,,,,,0.98,1.04,,3d,,,,0.75,all_sp,,,,,,,,,,,,,,,,,,90,90,0.25,1,,
weap_m4a1_fire_plr,,m4a1\m4a1_fire.wav,,0.8,0.9,,,,oldest,,,rfl_1st,,,,,,,0.98,1.04,,2d,,,,1,all_sp,,,,,,,,,,,,,,,,,,90,90,0.25,1,,
weap_m4a1_clipout,,m4a1\weap_m4a1_clipout.wav,,0.75,0.8,,,,,,,reload,,,,,,curve4,0.95,1.05,,2d,,,,,all_sp,,,,,,,,0.5,,,,,,,,,,80,95,0.55,1,,
weap_m4a1_clipin,,m4a1\weap_m4a1_clipin.wav,,0.75,0.8,,,,,,,reload,,,,,,curve4,0.95,1.05,,2d,,,,,all_sp,,,,,,,,0.5,,,,,,,,,,80,95,0.55,1,,
weap_m4a1_reload,,m4a1\weap_m4a1_reload.wav,,0.75,0.8,,,,,,,reload,,,,,,curve4,0.95,1.05,,2d,,,,,all_sp,,,,,,,,0.5,,,,,,,,,,80,95,0.55,1,,
weap_m4a1_reload_1,,m4a1\weap_m4a1_reload_1.wav,,0.75,0.8,,,,,,,reload,,,,,,curve4,0.95,1.05,,2d,,,,,all_sp,,,,,,,,0.5,,,,,,,,,,80,95,0.55,1,,
weap_m4a1_fire_plr_ub,,m4a1\m4a1_fire_ub.wav,,0.8,0.9,,,,oldest,,,rfl_1st,,,,,,,0.98,1.04,,2d,,,,1,all_sp,,,,,,,,,,,,,,,,,,90,90,0.25,1,,
weap_m4a1_fire_ub,,m4a1\m4a1_fire_ub.wav,,0.8,0.9,250,2000,10,priority,2,oldest,rfl_3rd,,curve2,,,,,0.98,1.04,,3d,,,,0.75,all_sp,,,,,,,,,,,,,,,,,,90,90,0.25,1,,

plr one is for 2d (or player) the normal is for 3d sound :p with this config you need edit also the weaponfiles



PD: Check your Private Messages in UGX ;D
8 years ago
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