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[WIP] UGX Mod Standalone v1.1

HOT
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Created 11 years ago
by treminaor
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Can you take out where it says what gamemode you're playing when you spawn(lets say I chose classic and when I spwan it says "classic")? This also goes for the fact that it doesn't fade in from black when you spawn and that there is no starting round sound. I also (PERSONALLY) think that the Gersh device and the QED should be ported as box weapons.
Question: When the last DLC for BO2 is released (and lets say that you decide to port the perk and/or the wonder weapon) will it appear in 1.1?
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Question: When the last DLC for BO2 is released (and lets say that you decide to port the perk and/or the wonder weapon) will it appear in 1.1?
Why would the port it if they weren't putting in in 1.1?  :derp:
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Why would the port it if they weren't putting in in 1.1?  :derp:

they've ported the RGM2, but are not planning on putting it in the mod
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they've ported the RGM2, but are not planning on putting it in the mod
Why not? Everyone's asking for it...
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Why not? Everyone's asking for it...
You said the exact same thing in the video comments, and I already replied to it. I'll say it again, Be Patient.
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You said the exact same thing in the video comments, and I already replied to it. I'll say it again, Be Patient.
Alright then. Can't wait for you next video!
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Alright then. Can't wait for you next video!
:)
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I have my fingers crossed for another taste of UGX guns!
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Ray Gun Mark II and NEW HUD in UGX Mod v1.1!
HOLY CRAP! It looks great, but also looks like it needs work. Is this a prototype and will you be making update videos on this like you did with the Scavenger?
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HOLY CRAP! It looks great, but also looks like it needs work. Is this a prototype and will you be making update videos on this like you did with the Scavenger?
Would you like to make the anims?
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Would you like to make the anims?
Nope. But I wish I had as much skill as you :(
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Amazing, simply amazing. Sprinting animation might need a little tweaking and maybe the reload speed a bit longer but other than that I am amazed. Love your work guys, you are truly the best :D Keep up the good work, I look forward to hearing more about this mod :D

Ray Gun Mark 2 reload fail found this video incase you guys wanted a better look at the reloading of the RGM2 :)
Last Edit: August 04, 2013, 03:01:51 am by Billybob217
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Amazing, simply amazing. Sprinting animation might need a little tweaking and maybe the reload speed a bit longer but other than that I am amazed. Love your work guys, you are truly the best :D Keep up the good work, I look forward to hearing more about this mod :D
What he said :)

Last Edit: August 05, 2013, 04:22:27 am by BioAftermath
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the RGM2 anims have had to be custom made, you can only do so good, besides the long reload time for MK2 was annoying, the sprint anim does look a bit off, but dont forget in the vid, the gun is closer to the screen, this will be rectified, like other WWs they'll have their own official camo from the game
Last Edit: August 04, 2013, 10:58:22 am by timelordalex

 
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