[WIP] Sumpf Survival | Alpha Version: 0.21

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Created 1650 days ago
by WARDOGSK93
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Sumpf Survival
This mod is dead sorry guys

Update:

Now i know its been awhile since i updated this better yet even logged in to UGX but i have been working another mod which i promise you i will release unlike my DR mod and now this one which i lost the files (DR) and lost intreast in modding on (SNN this mod) you can find my new mod here http://ugx-mods.com/forum/index.php?topic=7388

What is this:

This is a one room survival take on SNN (Shi No Numa or Sumpf)
You spawn in the Doctor's Quarters with a colt and what looks to be a randomly cycling perk machine plus the mystery box and your only goal is to survive as long as you can

Current Features:

  • All WaW perks with fixed Jugga & Waffe glitch
  • Solo revive (3 time use)
  • Random perks
  • BO 1 style perk shaders and bottles
  • All BO 1 perks
  • Electric Cherry (doesn't kill just stuns the zombies)
  • Mystery box (moved from original spawn to new spawn)
  • Buyable max ammo (just walk into to max ammo power up, Cost: 2500)
  • Raygun MK 2

TODO:

  • Add Black Ops 2 style weapons (example: origins MP40, STG, BO 2 M1911)

Current bugs:

  • Mule kick does not allow 3 weapons ATM this will be fixed

Fixed bugs:

  • There is a chance that after a perk cycle it will not change and stay as the prev model but you can buy the next (this auto fixes itself after another cycle though) - This has been fixed and if it picks the same perk twice you will have to wait another perk cycle

Change log:

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Videos:

First look (OLD)
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Latest
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MK II Test
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Credits:

BioAftermath - BO 2 style perk shaders - Using official Black Ops 1 shaders
Bamskater / Jei - Black Ops perk scripts - Using my own version scripted from scratch (these are not adaptations of Bams)
Bamskater / Jei - Electric cherry scripts - Using my own version scripted from scratch (this is not a adaptation of Bams)
Last Edit: July 06, 2015, 08:31:32 pm by WARDOGSK93
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Hello :)
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Maya <3

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That looks great  :o
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This looks great! I'd love to see what you could do working with the Black Ops Beta Mod Tools.
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This looks great! I'd love to see what you could do working with the Black Ops Beta Mod Tools.
i've tried using the BO mod tools but i can never get my BO mods to work, either the crashes at map load or it just don't run my mod and runs the map as if i didn't add anything new
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That was happening to me before, if you'd like, you can PM me and I can help you.
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Any updates?
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Any updates?
I have made a few changes but nothing that will look different since i have had to rescript this whole thing from scratch
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I hate it when I have to rescript something
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I hate it when I have to rescript something
yeah can be a pain but it has fixed a ton of bugs that i found :D so you have less bugs to look forward to
Last Edit: June 11, 2015, 11:53:53 am by WARDOGSK93
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Well, that's a plus
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My Mods:

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[BO1] Grief Mode

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jbird's Groups
Can you give a download link to the last version of this mod? :)
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Can you give a download link to the last version of this mod? :)
This mod is dead so i cant sorry i dont even have the code for this mod anymore :(
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It looked good man! too bad you lost it  :-\
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It looked good man! too bad you lost it  :-\
Thanks for the positive feedback, its just with the past 4 mods i have been working i have lost pretty much all of them which made me stop modding waw for a while (i still had this mods source then) and when i decided to come back to modding my root/mods folder was empty and i don't ever remember deleting any mods :( thats why i am now storing all my mods on github
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Oh No D:

 

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