today i'll retry to install them. by the way, i haven't use the dlc3_weapons.iwd but i've included the weapons in the csv. but i've a question: in the dlc3_code.gsc are included the non-ugx weapons. so it isn't used by the ugx because in the mod i haven't the standard weapons. are you sure to use that file???
i used a non-ugx tutorial for install them:
1 goto root/mods/mapname/map/zombiemode_weapons.gsc and i added the weapons in the init_weapons() bit
this is mine
// toms
add_zombie_weapon( "tom_axe", &"tom_axe_1200", 1200, "vox_crappy", 9 );
add_zombie_weapon( "tom_katana", &"tom_katana_1200", 1200, "vox_crappy", 9 );
add_zombie_weapon( "tom_shovel", &"tom_shovel_1200", 1200, "vox_crappy", 9 );
2 goto root\mods\mapname\map\dlc3_code.gsc and i added them here in the include_weapons() bit
this is mine
// toms
include_weapon( "tom_axe", true );
include_weapon( "tom_katana", true );
include_weapon( "tom_shovel", true );
3 put the weapon files in the weapon folder into root/mods/mapname/weapons/sp
4 put the images in the images folder in root/mods/mapname/images
5 open radiant goto mod builder and tick the files in the iwi list
6 still in mod builder goto fast file mod.csv and put this in
weapon,sp\tom_axe
weapon,sp\tom_shovel
weapon,sp\tom_katana
7 open map and make a normal trigger for buying a gun give it these kvps
targetname weapon_upgrade
zombie_weapon_upgrade tom_axe
classname trigger_use
8 build mod and complie as normal
they will now be in the mystery box and can be brought where you put the trigger
Post Merge: April 24, 2014, 09:18:29 am
ok, now using the command give tom_axe i can get the weapons, but i don't find them in the mistery box... but in the _zombiemode_weapons i've allowed them!
Post Merge: April 24, 2014, 12:56:21 pm
woops! my bad, i've written in wrong section of _zombiemode_weapon.
but there is still a problem. if i use electric cherry with them, shockcharges will spread continuosly. can someone tell me how to fix it??