Call of Duty 5: World at War => Work-In-Progress => Custom Maps, Mods & Tools => Mods => Topic started by: aster-99 on April 23, 2014, 07:38:53 pm
Title: help with tom-bmx melee weapons!
Post by: aster-99 on April 23, 2014, 07:38:53 pm
i can't install them, they didn't work. can someone help me ???? :'(
Title: Re: help with tom-bmx melee weapons!
Post by: pashan on April 23, 2014, 08:32:57 pm
You have to add the weapons in dlc3_code and _zombiemode_weapons
also this post is in the wrong section
Title: Re: help with tom-bmx melee weapons!
Post by: aster-99 on April 23, 2014, 09:02:02 pm
sorry, but i've never used a lot forums :P. however i've added them, but it doesn't work. i think the dlc3_code won't be used by the mod, because it have scripted the non-ugx weapons. also, pardon my bad english... i'm italian and i can't speak it very well
Title: Re: help with tom-bmx melee weapons!
Post by: xJimmy33 on April 23, 2014, 10:34:54 pm
more infos would be helpful..
do you include the weapon in mapname.csv or mod.csv?
also put the weapon-file in modname/weapons/sp? if you have a DLC3_Weapons.iwd, you must put the weapon-file in this. (open with 7zip or winrar or something like this)
Title: Re: help with tom-bmx melee weapons!
Post by: aster-99 on April 24, 2014, 08:15:53 am
today i'll retry to install them. by the way, i haven't use the dlc3_weapons.iwd but i've included the weapons in the csv. but i've a question: in the dlc3_code.gsc are included the non-ugx weapons. so it isn't used by the ugx because in the mod i haven't the standard weapons. are you sure to use that file??? i used a non-ugx tutorial for install them: 1 goto root/mods/mapname/map/zombiemode_weapons.gsc and i added the weapons in the init_weapons() bit this is mine // toms
2 goto root\mods\mapname\map\dlc3_code.gsc and i added them here in the include_weapons() bit this is mine // toms include_weapon( "tom_axe", true ); include_weapon( "tom_katana", true ); include_weapon( "tom_shovel", true ); 3 put the weapon files in the weapon folder into root/mods/mapname/weapons/sp 4 put the images in the images folder in root/mods/mapname/images 5 open radiant goto mod builder and tick the files in the iwi list 6 still in mod builder goto fast file mod.csv and put this in weapon,sp\tom_axe weapon,sp\tom_shovel weapon,sp\tom_katana 7 open map and make a normal trigger for buying a gun give it these kvps targetname weapon_upgrade zombie_weapon_upgrade tom_axe classname trigger_use 8 build mod and complie as normal they will now be in the mystery box and can be brought where you put the trigger Post Merge: April 24, 2014, 09:18:29 amok, now using the command give tom_axe i can get the weapons, but i don't find them in the mistery box... but in the _zombiemode_weapons i've allowed them! Post Merge: April 24, 2014, 12:56:21 pmwoops! my bad, i've written in wrong section of _zombiemode_weapon. but there is still a problem. if i use electric cherry with them, shockcharges will spread continuosly. can someone tell me how to fix it??