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UGX Mod BO3

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Created 8 years ago
by treminaor
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At this time we don't plan to, but nothing is set in stone. Since BO3 copied our style of double papping for elemental effects its not really worth our time to replace that.

Really though? :-\
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UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Really though? :-\
Considering it hadn't been done before and has a lot of similar properties, I think it's fair to say. I'm not sitting here saying they saw it and copied it, it was just a figure of speech for my point.
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UGX Mod is compatible with most maps on the Workshop as well as all stock Treyarch maps, even in Splitscreen ;) Still working out how we will handle Chaos Weapon Spawning in maps which don't place some structs I currently require, but once I figure that out then it will be fully compatible in all current modes.

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UGX Mod BO3 edition v0.1 will be released alongside our halloween map Azrael either on the 31st of October or 1st of November depending on how tomorrow goes. I'm basically going to be gone all day with crap thats out of my control, so unless between remote desktop and getting help from Hitman we somehow manage to get things wrapped up while I'm on a laptop tomorrow, it's going to be November 1st - which fucking sucks but that's how it is. Hope you're all still in the halloween spirit the next day :p

 
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