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Weather & Model Problems

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Created 9 years ago
by HitmanVere
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Location: fi
Date Registered: 25 June 2013
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1. I wanted to add weather to my map using UGXs weather script. I added it in mods folder, called it in mapname.gsc and added FX in mod.csv, but it still doesnt work in-game, I even used FX I used in another map, but still isnt working

2. How would I add collision LOD and LOD distances to converted model? I have some models, that disappear when too far away and I can shoot through them. I would convert them again, but dont know how, since I dont have xmodel_exports for them
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Location: usYork, SC
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The first one I wouldn't know since I don't know much about fx as it just does what ever it wants to me.
The second one is try and use toms xmodel viewer, you can then re-export the model and re-convert it that way. Exactly what I did for a model that I didn't have the xmodel_export for.
broken avatar :(
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broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 9 months ago
Posts
3,997
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1,024Add +1
Forum Rank
Eviscerator
Primary Group
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
The first one I wouldn't know since I don't know much about fx as it just does what ever it wants to me.
The second one is try and use toms xmodel viewer, you can then re-export the model and re-convert it that way. Exactly what I did for a model that I didn't have the xmodel_export for.

Alright, will try that model thing

Double Post Merge: December 22, 2014, 05:15:13 pm
Xmodel one works and I forgot to add one call for weather script, GG. But I added the stock ember FX, which breaks the other FX (explosion FXs dont work, perk FXs flicker) How could I fix this?
Last Edit: December 22, 2014, 05:15:13 pm by HitmanVere

 
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