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Weapon is undefined object? Include_weapon()

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Created 10 years ago
by mrpeanut188
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Code Snippet
Plaintext
******* script runtime error *******
undefined is not an object: (file 'maps/dlc3_code.gsc', line 260)
 include_weapon( "bo2_mtar_upgraded", false );
 *
Error: called from:
(file 'maps/nazi_zombie_nomercy.gsc', line 127)
 [[level.DLC3.weapons]]();
              *
Error: started from:
(file 'maps/nazi_zombie_nomercy.gsc', line 22)
main()
*

I have commented out the mtar line, now I get the same error for the kar98k.

dlc_code.gsc
init_weapons inside of _zombiemode_weapons
Last Edit: June 02, 2014, 04:15:29 am by mrpeanut188
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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Its not included in mapname .csv or maybe even _zombiemode_weapons.gsc. Thats the only real reasons it'd be undefined.
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Oops, forgot to include links. OP updated.
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Is the kar98k checked in the iwd? Aswell being included in dlc3.csv?
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Is the kar98k checked in the iwd? Aswell being included in dlc3.csv?
Yes
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Marked as best answer by mrpeanut188 10 years ago
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Solved, I started from a fresh dlc3_code.gsc and _zombiemode_weapons.gsc for the SECOND TIME.

 
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