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Map crashes when adding materials and xmodel in mod.csv?

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Created 12 years ago
by Ege115
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I'm having trouble with adding materials and xmodels in mod.csv. When I add these in my mod.csv, my map crashes when loading.
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material,specialty_phd
material,specialty_deadshot
xmodel,lukkie_vending_chugabud_on
xmodel,lukkie_vending_chugabud
xmodel,lukkie_bottle_chugabud_view
xmodel,lukkie_bottle_chugabud_world
material,specialty_whos_who
xmodel,lukkie_vending_tombstone_on
xmodel,lukkie_bottle_thombstone_view
xmodel,lukkie_bottle_thombstone_world
xmodel,lukkie_vending_doubletap2_on
xmodel,lukkie_bottle_dubbletap2_view
xmodel,lukkie_bottle_dubbletap2_world
When I removed all those, my map didn't crash. I have all these lines in my test map in the mod.csv and it works perfectly fine and never crash, but why wont it work in my real map? Can someone help me please?

Thanks in advance.
Last Edit: October 10, 2014, 05:24:53 pm by Ege115
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RadihaX
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Not sure why that would crash it, but have you tried adding them to another csv that your map calls?
Such as nazi_zombie_mapname.csv in zone_source
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  • steviewonder87
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Could be image limit, material limit, or even the memory limit causing this.
Marked as best answer by Ege115 12 years ago
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Hmm, I tried removing some of them and still include some of the lines and it seems like it only crashes when I add the xmodels. :(

Double Post Merge: October 10, 2014, 07:38:24 pm
Edit: I solved it, I commented some unecessary xmodels that were being precahed that I didn't even need and then it worked.

Thanks for the help though. :D
Last Edit: October 10, 2014, 07:38:24 pm by Ege115

 
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