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i only get the hand with the jukebox what did i do wrong?

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Created 10 years ago
by xundreadedx
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Location: Somewhere in CT
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Code Snippet
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 ZOMBIE MODE
----------------------*/
[[level.DLC3.weapons]]();
[[level.DLC3.powerUps]]();
maps\ugx_jukebox::jukebox_precache();
maps\_zombiemode::main();
thread zombiesleft_hud();
thread maps\ugx_jukebox::jukebox_init();

/*--------------------
FUNCTION CALLS - POST _Load
----------------------*/
level.zone_manager_init_func = ::dlc3_zone_init;
level thread DLC3_threadCalls2();
}
Last Edit: March 04, 2014, 11:12:30 pm by SajeOne
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Do you have the jukebox script checked in your iwd list? I don't think that it can't be the problem because if you didn't have it checked, you would get a script compile error that says "couldn't find UGX_jukebox.gsc" or something like that since you are already calling the script in your mapname.gsc
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then what could it be?
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Make sure you have fully built and compiled your map. If that doesn't work then I would re-download the jukebox files as either something in the script or the prefab must have been changed. Otherwise it would at least throw a runtime error.

 
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