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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
please use the image tags right, [ img ] the_direct_source [ / img ] you can get the direct source by right-clicking the image and selecting "copy image url" - urls always end in .___
anyways, you could have not imported the anims corectly, you could have not included them when you built your mod, or you could have made it so the gun cant ads to begin with (a setting in the weaponfile), you could have used the idle anim as the ads, and finally you could have not changed the idle anim from the weaponfile's original one. That is all i can conclude from what you have given us. Maybe if you showed us it ads-ing that would help.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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Internet wasnt working probably and i did u [ /img].
Internet wasnt working probably and i did do [ /img]. They are custom anims as it says in the title, so obviously i didnt import them, If i didnt include the gun when i built the mod then how would i even know that the problem exists -.- checked 3 times, not using idle anims for ads... Dunno why I would even think of doing that. The idle animation in the weapon file is the proper one and not a stock one. Here is a picture of it ads'ing (Image removed from quote.) And i know it looks like the idle animation but whenever you fail the ads animations, it usually ends up looking like this...
Ok, wtf, the img thing isnt working, ill just post the link then? http://prntscr.com/7jkh5v
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
i said, dont use the url found in the address bar, right-click and go to copy image url. As for the ads, does it look propper in maya or anything? cuz all we see is idle, which would mean u did what i said or didnt export the right frames in maya