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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Ok. I finally know that the while loop didn't work.
I'll try what alauren says next.And I'll take a look at this. Hope it can help me.
Also (if I guess how to) I'll try to compile the animtree somewhere else or something, because MakeCents told me I had to compile patch, but I can't because I have it already used. Don't understand these things, though.
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
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anim tree doesnt even need to be in FF, can just be in IWD. Its location shouldnt matter
if theres a mismatch between client and host tho that will 100% mess it up
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
yeah, something along that lines is what I was told once. That changes to the animtrees needed the patch compiled to carry it over, but I'll be the first to say I didn't completely understand.
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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
they prob just got mixed up because the default anim trees are in the patch. i just mean they dont "have" to be, its either or
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Yeah, default ones, but what about when you add custom ones or change them? Isn't this all done for coop?
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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
FINALLY GOT IT WORKING !!
Did everything you told me and nothing worked. Today, I decided to move the xanims from my .atr file to generic_human.atr. And, don't know why, but it just worked fine.