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ak47 weird errors

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Created 11 years ago
by daedra descent
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☭ Soviet Commander ☭
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Date Registered: 13 August 2012
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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I'm getting some strange errors from launcher when attempting to add them to zombies. some of the files with a "v" are missing, but when I include them, nothing happens.

Code Snippet
Plaintext
ERROR: xmodelparts 'iewmodel_ak471' not found
ERROR: Cannot find xmodelparts 'iewmodel_ak471'.
failed loading xmodel 'viewmodel_ak47' for asset 'sp/ak47' found in source file '../zone_source/dlc3_mod.csv'
failed loading 'viewmodel_ak47' of type 'xmodel' found in source file '../zone_source/dlc3_mod.csv'
fx/muzzleflashes/ak47_flash_view.efx not found
fx/muzzleflashes/ak47_flash_wv.efx not found
fx/shellejects/rifle_view.efx not found
fx/shellejects/rifle.efx not found
ERROR: xmodelparts 'eapon_ak47_high1' not found
ERROR: Cannot find xmodelparts 'eapon_ak47_high1'.
failed loading xmodel 'weapon_ak47' for asset 'sp/ak47' found in source file '../zone_source/dlc3_mod.csv'
failed loading 'weapon_ak47' of type 'xmodel' found in source file '../zone_source/dlc3_mod.csv'
ERROR: xmodelparts 'eapon_ak47_clip_high1' not found
ERROR: Cannot find xmodelparts 'eapon_ak47_clip_high1'.
failed loading xmodel 'weapon_ak47_clip' for asset 'sp/ak47' found in source file '../zone_source/dlc3_mod.csv'
failed loading 'weapon_ak47_clip' of type 'xmodel' found in source file '../zone_source/dlc3_mod.csv'
failed loading 'sp/ak47' of type 'weapon' found in source file '../zone_source/dlc3_mod.csv'
deleted 26 duplicate polys from 166 poly mesh (null)
link...compress...save...done.
Last Edit: October 16, 2013, 12:07:41 am by daedra descent
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rename the files to how it is without the v or first letter, this is because cod4 model info start to read 1 byte later than cod5

 
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