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Messages - Xperience

Oh man, great question! I've beaten MW, WaW, MW2, MW3, BO, and BO2 campaigns all on veteran gameplay, and I have to say, I was most satisfied when I completed WaW's campaign for the first time. They all had really solid campaigns, and I loved them all, but overall, WaW style games (really historical war games in general) are my favorite. :)
8 years ago
To switch things up a bit, I would say I rather have a hard boss every 5 rounds or so. Easy bosses aren't really bosses, and a boss every round is just too repetitive and takes some of the originality/fun out of it.
8 years ago
Map: Neon Fighter

This map was made by qwerty195


Setting: You wake up blinded laying on what appears to be cold carpet. As you blink a few times you realize that you aren't really blind, but the darkness continues to close in around you. A flash of light and you can see once again, but the neon lighting barely shines past the windows and doors. The sounds of footsteps approach your ears and the classic "Round 1" appears on your screen...

Positives: As one who enjoys small and very simple maps, I enjoyed the simplicity of Neon Fighter. The map itself didn't look hard, and I haven't seen neon textures like these in any other map I've played (except for Quizz v2). So I said "hey why not" and downloaded the map. I was up for some chill and less intense zombieslaying, so the smooth and plain atmosphere wasn't all that bad. As for gameplay, this map features a Der Wunderfizz machine (random perk machine from Origins). The pack-a-punch weapon textures were pretty sweet IMO, and the map featured a number of different guns and perks from BO2 zombies. There was also a boss zombie each round, so I'd say that made the map a little bit more interesting.



Negatives: So for starters, the bloody buyable ending was originally 500k... 500K!! ...until the mapper lowered it to 250,000. :please: Second, I did like the variety of perks in Neon Fighter, but I'm not a huge fan of maps that have one for every day of the year. And even when I went to buy all 12 perks, there was a perk limit. Just my thoughts, but if you're going to make a small map with 12 perks and 8 rooms total, please don't put a perk limit. I mean seriously, the map was pretty much for people who haven't tested out all the unnecessary weapons and perks Treyarch introduced. And to top it off, playing this map was like running on a treadmill... it was boring for the most part.

Conclusion: Neon Fighter would best be described as a "mood map", and when I say this I mean that one would only really enjoy playing Neon Fighter if they were down for some casual zombies or looking to fire a Ray Gun Mark 2 for the first time. It's not that the map was bad, it just wasn't all that good. The custom content was extremely weak. The map wasn't original in any way, but it did bring out the thoughts of adding neon textures to maps with more time put into them. Overall, props to the mapper for releasing a first map that wasn't a box room :)

Level of Detail: 4/10
Custom Content: 3/10
Fun Scale: 8/10
Replayability: 6/10

Score: 21/40

Download Link: http://ugx-mods.com/forum/index.php/topic,9732.0.html
Spoiler: click to open...
Thanks to qwerty195 for the pics ;)
8 years ago
Glad to hear this isn't dead because it looks incredibly solid. If you're still wondering whether or not to release a beta, I say make it a surprise and talk to a few beta testers privately on the side if you need. Also... dual wield :rainbow: ... anyways, keep it up! Thanks for the WIP update :)
8 years ago
Yo' I heard you like colour ( ͡° ͜ʖ ͡°)

(Image removed from quote.)

Every time I've see a Nuketown cz map I think "Looks like we'll get another small repetitive map...", until I saw this picture. Absolutely beautiful, thanks for the update :o
8 years ago
Wow this map sorta gives me an uncharted feel... I like it :D
8 years ago
On a review rampage eh? I can't believe I haven't seen this map. I'll have to check it out :rainbow:
8 years ago
Amen.
8 years ago
Beautiful & fairly accurate review, Jiffy. Happy to see someone review a slightly older-ish map in depth :D
8 years ago
Luckiest: First round on Buried I had enough to hit the box twice. I got the Paralyzer and the Mark II :)

Unluckiest: In a very, very old prototype custom map, I had just switched from my ray gun to mantle a turret at the end of a long hallway. I was in the middle of firing the gun and "let go of" the turret, only to shoot my ray gun into the turret and down myself. :poker:
8 years ago
Dang Rich, how did I not see this before :o Can't wait for this to be released. Thanks a ton for updating us on your map!
8 years ago
Thanks for the update, Gamer! I did think the map was a bit hard at points (especially in the start), but that's just my true zombie skills being exposed. Love to see hard work consistently put into a map. Like I said before, job well done.
8 years ago
Oh gosh Jiffy xD I want to especially thank you for taking the time to put my thoughts about this map on paper. It's a shame to see a potentially decent idea go to.. well whatever this was. A bit odd reading about your personal experiences in back alleys, but overall.. solid reivew ;) :D
8 years ago
Can't wait to give it a go :) thanks!
8 years ago
Sweet man, thanks for sharing :) Been waiting for a new map for awhile haha
8 years ago
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