another amazing band i found
and just a good song
would it be possible to say model your own viewhands and then bind them to the already existing joints from a pair of viewhands?
ok so recently i modeled a weapon on my own and i am trying to animate it heres the problem the weapon has a really blocky look in real life and on the model, so i want it to maintain that feel but when i export it i always have to average my normals, or else i will get an error, Object [bodyS...
this map is amazing, i really love the Christmas feel that goes along with it, you did an awesome job