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Contact Support - Help Center Get help on the UGX Discord. Join it now!Yeah, but when it's referring to a set of individual test folders that exist in the default installation it's much faster to delete the un-needed folders than to apply write permissions to all sub-files/folders. If it wasn't in this instance I would agree.
Everything you've stated has been regular output. In regards to the access errors at the end of the log you must have not read this:
http://ugx-mods.com/wiki/index.php?title=Modtools_Installation_Guide#Cleaning_up_the_Trash
That's why I said that he can skip the maya-part
http://ugx-mods.com/wiki/index.php?title=Custom_Weapon
You can skip the maya-part I think, but the rest should be helpful.
Rorke you betrayed the Ghosts
CFGfactory file
Tags: cod4, custom models, bo1 weapons v1.15, zombie madness aka rorke
Also nice map
Wait so Rorke took the thundergun script?
O_o
i downloaded it off the internet a long time ago so maybe you gave it to someone who you thought you could trust but got stabbed in the back?
Who made your thundergun script?
Rorke this is not a raw asset... its a ripped asset. There is a difference. This download is ready to drop into the modtools folder which means it is not raw.
Just got it, these are from the game Darksiders
Whoops, I should read a bit more carefully next time
guys where is dlc3_code.gsc