I just wrote a script (it's based around MakeCents' awesome window breakables prefab link: https://ugx-mods.com/forum/index.php?topic=4602.0) that lets me simulate glass shattering upon shooting at it. However, once the brushmodels get launched in whatever direction,they still have their c...
8 years ago
lift the blend texture a unit off the other
it does this for custom blend textures
That's clever haha. Anyway, works like a charm so thanks!
8 years ago
I was trying out blending on some terrain in my map, but when I compile, it's invisible (still there collision-wise, but I can't see it). I blended a custom texture I made (that works on its own) and the okinawa_terrain_dirt_wetdirt_blend.
The Launcher spits out:
[code]ERRO...
The Launcher spits out:
[code]ERRO...
8 years ago