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Contact Support - Help Center Get help on the UGX Discord. Join it now!Did you ever run the converter when you first used the BO mod tools? There could be materials that you are missing that it is throwing an assert error. Typically the assert error in my experience with BO1 is either a broken/missing material. Some times I thought I had converted a material properly and turns out I didn't. It could be the hud icons, scope overlays, or one of the materials for the guns itself.
3 times now ive told you to skip this step so we can at least verify that it is "loading", if you copy a galil for example, just leave it "entirely" as it is
what are you finding so difficult about
copy a weaponfile and change nothing in it?
just copy one, change its weaponfile name, forget display name as thats just confusing you, i only said change that so you could clearly tell in game you have your new gun, and not the original
weapon,sp/WEAPONNAME
then try it
Its exactly the same but not really necessary
forget reusing existing weaponnames till alter, we just wanna check your stuff loads
copy any gun from mod tools
open its weapon file, and give the the name "I AM A GUN"
rename the weaponfile "IAMAGUN"
weapons,sp/IAMAGUN
dont touch anything else
theres literally no reason why that wouldnt work
Again
The DLC guns are not "in the mod tools"
not the guns, not the weapon files, not the sounds, not the textures, not the models, not the soundalises, not the anims
NOTHING
running the converter just gets you the stock assets, none of the DLC ( classic map pack/ressurection are "both" dlc )
you will need to "port" them
Are you using models that are already in the bo1 tools?
change the name in the file
I think its complaining that its calling a localized string that doesnt exist?
I get assert whenever a material used by a model I'm compiling does not exist. So let's say I have a model "t5_galil_view" and it has material "t5_galil_camo"
If t5_galil_camo does not exist, Launcher will throw assert at me.
You can find a dump of the BO1 raw with DLC online somewhere, wont have weapon files in it tho ( prob not the sound alises tho, but they will be the same as in WAW anyway? Even the other settings and models will be reused? )
or have it already built in a ff
which they currently wont be in any other than BO1 - Der rieses FF
and in that case wouldnt need adding to mod.csv
its dlc technically, so cant be added the "easy" way, youll need to "make" them