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Contact Support - Help Center Get help on the UGX Discord. Join it now!// Magic Boxes -- The Script_Noteworthy Value Names On Purchase Trigger In Radiant
boxArray = [];
boxArray[ boxArray.size ] = "start_chest";
boxArray[ boxArray.size ] = "chest1";
boxArray[ boxArray.size ] = "chest2";
boxArray[ boxArray.size ] = "chest3";
boxArray[ boxArray.size ] = "chest4";
boxArray[ boxArray.size ] = "chest5";
level.DLC3.PandoraBoxes = boxArray;
// _zombiemode_weapons Variables
level.DLC3.usePandoraBoxLight = true;
level.DLC3.useChestPulls = true;
level.DLC3.useChestMoves = true;
level.DLC3.useWeaponSpawn = true;
level.DLC3.useGiveWeapon = true;
level.random_pandora_box_start = true;
"targetname" "zone_3"
"target" "zone_3_spawners"
"spawnflags" "3"
"script_forcespawn" "1"
"count" "9999"
"script_noteworthy" "zombie_spawner"
"targetname" "zone_3_spawners"
"export" "9"
"script_string" "riser"
"targetname" "zone_3_spawners_rise"
"script_noteworthy" "find_flesh"
"script_flag" "enter_zone3"
"zombie_cost" "2000"
"targetname" "zombie_debris"
dlc3_zone_init()
{
add_adjacent_zone( "start_zone","zone1","enter_zone1" );
add_adjacent_zone( "start_zone","zone2","enter_zone2" );
add_adjacent_zone( "start_zone","zone3","enter_zone3" );
}