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Ported Models aren't solid?

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Created 12 years ago
by Deleted User
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I knew about crazybump, but is there something to convert the grey BO1 normal maps to the tangent space ones? Or can you do this with crazybump too?
as far as i remember, crazybump can generate normal maps and specular maps using the original texture.
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as far as i remember, crazybump can generate normal maps and specular maps using the original texture.
Ambient Occlusion, Diffuse, Normals, Specular, Parallax, Crazybump does a ton of maps, as long as you upload a normal or diffuse map it generates the rest, except for generating a diffuse from a normal.

 
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