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my map crash please hlep

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Created 9 years ago
by jm-390
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ok everything work perfectly until I had this Problem when I load my map it  freeze and I got script run time error but the zombies still spawning



 when I search about this problem in forum all topics talk about zones and the first zone
so this is all codes in my mapname.gsc

Code Snippet
Plaintext
	// Initial Zone(s) -- Zone(s) You Want Activated At Map Start
zones = [];
zones[ zones.size ] = "start_zone";
level.DLC3.initialZones = zones;

Code Snippet
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dlc3_zone_init()
{
add_adjacent_zone( "start_zone", "zone1", "enter_zone1" );
add_adjacent_zone( "zone2", "zone2", "enter_zone2" );
add_adjacent_zone( "zone2", "zone3", "enter_zone3" );
add_adjacent_zone( "zone3", "zone4", "enter_zone4" );
add_adjacent_zone( "zone4", "zone5", "enter_zone5" );
add_adjacent_zone( "zone6", "zone6", "enter_zone6" );
add_adjacent_zone( "zone6", "zone7", "enter_zone7" );
add_adjacent_zone( "zone8", "zone9", "enter_zone9" );
add_adjacent_zone( "zone9", "zone10", "enter_zone10" );
add_adjacent_zone( "zone10", "zone11", "enter_zone11" );
add_adjacent_zone( "zone11", "zone12", "enter_zone12" );
/*
=============
///ScriptDocBegin
"Name: add_adjacent_zone( <zone_1>, <zone_2>, <flag>, <one_way> )"
"Summary: Sets up adjacent zones."
"MandatoryArg: <zone_1>: Name of first Info_Volume"
"MandatoryArg: <zone_2>: Name of second Info_Volume"
"MandatoryArg: <flag>: Flag to be set to initiate zones"
"OptionalArg: <one_way>: Make <zone_1> adjacent to <zone_2>. Defaults to false."
"Example: add_adjacent_zone( "receiver_zone", "outside_east_zone", "enter_outside_east" );"
///ScriptDocEnd
=============
*/

// Outside East Door
//add_adjacent_zone( "receiver_zone", "outside_east_zone", "enter_outside_east" );
}

and this is the kvps of first zone



and the spawner



also I have the same error when the Monkey bomb explode

and after the map freeze it work Again then the game crash or when I press esc button the game also crash

plz need help this problem destroy my map and the long hours they worked on the map :'( :'(

sorry for my bad English

Last Edit: August 02, 2015, 04:58:52 pm by jm-390
This topic contains a post which is marked as the Best Answer. Click here to view it.
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sound,dlc3_vox,,all_sp
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still have the problem nothing change :(
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You go from zone2 to zone2 and from zone6 to zone6, i think that could be it?
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You go from zone2 to zone2 and from zone6 to zone6, i think that could be it?


ok i fix that but i still have the problem
Last Edit: August 02, 2015, 10:23:39 pm by jm-390
Marked as best answer by jm-390 9 years ago
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  • steviewonder87
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steviewonder87
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Did you comment out sounds for player voxes?

 
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