UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

I need help with lighting in my map

broken avatar :(
Created 9 years ago
by Lyireal
0 Members and 1 Guest are viewing this topic.
2,791 views
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 3 July 2014
Last active: 8 years ago
Posts
2
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
Lyireal's Groups
Lyireal's Contact & Social Links
So my lighting in my map is really weird and bugging me, it's not stopping me from moving on for now but I would really like to know why it does it to these textures .. The textures use in the picture I have provided are

"berlin_terrain_asphalt_old" and "seelow_terrain_cliffacesharp_blend"



I am still new to mapping and stuff, so this is bothering me, to understand why it is doing this would be very helpful, I use the UGX Script placer v 2.0.1.

Thank you for your help in the long run, I hope this can be fixed :)
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 23 April 2015
Last active: 3 years ago
Posts
16
Respect
Forum Rank
Legless Crawler
Primary Group
Donator ♥
My Groups
More
×
CasualRawGamer's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
CasualRawGamer's Contact & Social Links
you need Reflection probe in your map
broken avatar :(
×
broken avatar :(
Location: it
Date Registered: 5 September 2014
Last active: 4 years ago
Posts
282
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
My Contact & Social Links
More
Personal Quote
I belive purple is getting me...
×
IperBreach86's Groups
IperBreach86's Contact & Social LinksIperBreach86
you need Reflection probe in your map
^This.
Also, do you have a skybox? it happened to me once and i had reflection probes, you need both to have correct lighting
broken avatar :(
×
broken avatar :(
Location: gbNewport
Date Registered: 2 November 2014
Last active: 3 years ago
Posts
1,265
Respect
Forum Rank
Zombie Colossus
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Embrace the Darkness
×
Tim Smith's Groups
Tim Smith's Contact & Social LinksTimSmithtimsmith90THEREALBaDBoY17My clan Website
Don't use anything ending with blend unless it's a decal.
Make a brush around your map and go to textures/usage/tools and give it the one called lightgrid_volume.
When making your final compile of your map go to three little dots next to compile lights and change the fast to extra. For better lighting. Although if you're just doing tests turn it back to fast. Coz extra take a fuck a lot of time just for compiling.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 23 April 2015
Last active: 3 years ago
Posts
16
Respect
Forum Rank
Legless Crawler
Primary Group
Donator ♥
My Groups
More
×
CasualRawGamer's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
CasualRawGamer's Contact & Social Links
you do and you dont but put one it just to be safe
broken avatar :(
×
broken avatar :(
Location: ca
Date Registered: 3 July 2014
Last active: 8 years ago
Posts
2
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
Lyireal's Groups
Lyireal's Contact & Social Links
you need Reflection probe in your map

I had a reflection probe yes, ZCT Helped me figure it out, but my map was pretty broken, so I just re-did the whole thing, thanks though guys.

 
Loading ...