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I am building a map where the trigger for the PAP door is down a spiral hallway that you will have to fight your way out of. I want to give my trigger an in-game switch or even button. I was going to build a power switch but give the trigger KVPs the ones for the door, but I am not sure if that will work. Do I just build the button/switch with another brushmodel that rotates or moves like I would a door?
Double Post Merge: November 17, 2018, 11:09:54 pm
(Maybe by the time I reach the 10 approved posts I will stop asking dumb questions) Yeah you totally just give it the Scipt_angles KVP you want and target it to the trigger.