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![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
You have to delete some of the entities, which begin with "script_".
I think you'll get a g_spawn with a bit more then 1000 entities at the same time.
Make sure that every entity you've placed in your map is used/needed and if you use them in a custom script make sure that you delete them when you don't need them anymore like structs, triggers and so on.



![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Ok first
Fanmagic - structs are structs - not entities. They are not counted
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |