UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Dog struct errors, Glittery walls, and black characters

broken avatar :(
Created 11 years ago
by Eggies
0 Members and 1 Guest are viewing this topic.
1,461 views
broken avatar :(
×
broken avatar :(
Location: usCalifornia
Date Registered: 6 August 2015
Last active: 4 years ago
Posts
145
Respect
Forum Rank
Pack-a-Puncher
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Hiya!
×
Eggies's Groups
Eggies's Contact & Social LinksXelastotiyoushi
Hey, so today after launching my map. I got a few errors.

1. Dog struct errors. After the first dog round is completed, ANY room I walk into I repeatedly get the error message shown below.

2. The tiles, as seen in the picture, are SUPER shiny even though they are in a dark corner. Why? is that normal?

3. My character AND all zombies and dogs are compleetely black. Someone said it was a worldspawn setting issue.

Here is a picture showing ALL the problems



A solution for any or all the problems would be GREATLY appreciated.  :)
Marked as best answer by Tiyoushi 11 years ago
broken avatar :(
×
broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 2 years ago
Posts
3,997
Respect
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
×
HitmanVere's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Mapper Has released one or more maps to the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
1. As text says, place another dog struct in the zones
2. WaW specs are usually like that. Check, if you are using wet texture (texture has _wet in end, if it is)
3. Add lightgrid volume brush over the map and add caulkbox

 
Loading ...