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Contact Support - Help Center Get help on the UGX Discord. Join it now!ERROR: Lightmap coordinates don't change in at least one direction; try the LMAP or NATURAL buttons in the surface dialog.
In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_lockedforever.map on entity 0 brush 20 at -176 427 48
ERROR: surface 'okinawa_terrain_dirt_wetdirt_blend' is partially floating or needs to be aligned
In map C:\Program Files (x86)\Steam\SteamApps\common\Call of Duty World at War\map_source\nazi_zombie_lockedforever.map on entity 0 brush 10 at -222 439 -2

u dnt wnt 2 no



Aye mate you don't know me so y don't you shut tf up ok buddy

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Press CTRL+L to or SHIFT+L (off the top of my head, it's one of them) to go into Lightmap mode, then select the brush, and in Surface Inspector set LMAP on it. See if that helps.
For future reference, if you have multiple of these errors, you can do FIle>Error File and Radiant will start going around to every offending brush that gave an error, while pressing CTRL+K to switch to the next brush.
make sure texture on top is _blend and the one below is regular then ofc lightmap.