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Annoying brightness of spec maps

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Created 9 years ago
by Ege115
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Date Registered: 30 July 2013
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I'm having an annoying "problem" or what you want to call it. In my map you can look at certain direction and then you'll see that the textures with spec maps will have an annoying large amount of brightness. It wasn't like this before but now some of the spec maps are really bad because of the worldspawn settings.

And yes this happened after I messed a bit with the worldspawn settings, and I guess it is because of the sun settings. So is there anyone who knows what worldspawn setting can do this? If it is the sun settings, then what sun setting is it?

Thanks in advance.
Marked as best answer by Ege115 9 years ago
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Location: se
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Nevermind I have fixed it now, I just needed to select the whole map and move it to a different place.
It's all good now.
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someone suggested this to me? My map is -1000 height? So it really does matter then?

I guess ill move mine lol

 
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