Quad Towers Release v1.0

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Created 957 days ago
by StyledSnail
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Location: usAuburn, NY
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Update 1/23/2017
Adding the UGX Mod to the map. This is my first time doing any mapping with it so it may take some time if there are problems. Still working on fixing dogs and fixing the loadout problem on map restart. More updates coming soon.
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Location: nz
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Please fix the knife lunge its so irritating and has gotten me killed so many times because i couldn't move away from the zombies. Better yet just remove the lunge all together.
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Location: scotlandGlasgow, Scotland
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GLASWEGIAN BR
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
I understand you are learning. But give it a bit more time and concentration before release.

Keep it up and one day we might see a solid release from you 
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Location: usNew Mexico
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We kill zombies and get in fights!
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Ah yes, just what I've always wanted. A shit ton of box maps, stacked on top of each other.
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Location: cn
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I ask my friends and I have this error how to solve?
Sol and co mode are error

Exceeded limit of 400 "fx" assets :poker:
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Pragmatist
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Update 1/23/2017
Adding the UGX Mod to the map. This is my first time doing any mapping with it so it may take some time if there are problems. Still working on fixing dogs and fixing the loadout problem on map restart. More updates coming soon.


Kindly do not use this Release thread to show your progress in further development. You can do so by starting a Work In Progress thread.
Last Edit: March 12, 2017, 01:32:41 pm by Sidzzz

 

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