I'm trying to get an idea of how many "image assets" are in use on maps that people plan to use UGX Mod v1.1 with.
The engine has a limit of 2400 image assets and currently UGX Mod v1.1 uses 935 images (funny coincidence) which leaves about 990 more for people's maps. The remaining images are taken up by stock fastfiles for the game like patch.ff, common.ff, and code_post_gfx.ff.
So if you are a mapper please answer the poll at the top of this topic. It would really help me out!
How do I know how many "image assets" I'm using?
Easy, follow these steps:
1) Download UGX Asset Creator and open it.
2) Go to File->Open and navigate to waw_root/zone_source/english/assetlist/ and open mapname.csv (replace mapname with your map's name obviously).
3) Once the file loads, look at the bottom textbox of the program where it says "Summary of assets:". Right below that is your image count. Take that number and vote in the poll for the number you found.
If you have a bunch of COD4/BO1/BO2/MW3 etc guns in your MAP's FASTFILE, PLEASE DO NOT VOTE IN THIS POLL. That will skew the images count a LOT and is not valid for a UGX Mod-ready map.



