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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Ok I changed from 7 zones to 3 . By changing start zone to start 2 .3.4 and blocking spawners with a sliding door. I think I had too many zones in a small area. Previously I have been loading from round 54 ( for spawn test ) and that problem only occurs when it is that round but from round 1 the spawns work fine.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Yes it fixed that problem with the start zone but I still cannot get them to spawn specifically in tbe zone the player is in. As they seem to spawn all over the map and it takes a while for them to get to the desired area. I would not consider that the best answer as the problem is still there. I have also tried adding script structs to the zones but that made them spawn before I opened the door to the area. When I get a consistent solution to this I wil post it. The last thing I could try is in the gsc file adding adjacent zone after that I am stuck.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
