oylmeo
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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
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What I can say is to check to make sure none is overlapping each other. When compiling radiant console would usually tell you.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
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check what is not overlaping?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Your pathnodes. Make sure none is touching each other.
Usually the cause of this if its not the pathnodes problem is, on your script_struct for the risers, make sure script_noteworthy find_flesh is on if they are inside the playable area, but if they have to come to the window first then you dont need the find_flesh
Didn't you deselect Connect Paths by accident?
no.....and its nothing about pathnodes...they would still attack me when i am standing next to them,they do not react at all..
Show me....
Ingame input developer 2 in console and then ai_showNodes 4 and post a pic.
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Usually the cause of this if its not the pathnodes problem is, on your script_struct for the risers, make sure script_noteworthy find_flesh is on if they are inside the playable area, but if they have to come to the window first then you dont need the find_flesh
So this guy was actually correct...
The KVP in question is "find_flesh". This needs to be added to zombies that spawn inside, rather than outside of a window.
Without it they try to target a window first, as there is no window, they get stuck. With "find_flesh" they default to target the nearest player straight away

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Regular zombies can't have find flesh
and as i said i don't have any risers so once again

i made alternatives where everywhere they spawn there is a barrier,they knock down the barrier and come in.
yes they can
and you didnt "fix" anything, you "changed" it

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
make sure script_noteworthy find_flesh is on if they are inside the playable area