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Zombie With Gun?

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Created 9 years ago
by LegendHugo
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I Am New Into Mapping And All Of That Kind Of Stuff.I Appreciate Every Help Provided!
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I have set a zombie spawner, and in the first round a zombie witha gun spawns, he tries to shoot me, when i kill him no more respawn in that or in the following rounds
http://imgur.com/PDhQMMO
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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You haven't "defined" them as a zombie, I forget the KVP but look up a tutorial or something. :P
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You haven't "defined" them as a zombie, I forget the KVP but look up a tutorial or something. :P

i Have This defined, two youtube videos looked the same.
Can u just check this for me please?
http://imgur.com/mTK2Tkn
Thank You
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Change the forcespawn number to 2 or 3. I think 3 makes them normal zombies.
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Change the forcespawn number to 2 or 3. I think 3 makes them normal zombies.
He wrote "spawnflasgs" instead of "spawnflags" :P

Lukkie1998
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He wrote "spawnflasgs" instead of "spawnflags" :P

Lukkie1998
God Damnit!  :please:

Double Post Merge: November 07, 2015, 06:17:01 pm
He wrote "spawnflasgs" instead of "spawnflags" :P

Lukkie1998

now nothings spawns...
Last Edit: November 07, 2015, 06:17:01 pm by LegendHugo
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Stupid, but it works.
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God Damnit!  :please:

Double Post Merge: November 07, 2015, 06:17:01 pm
now nothings spawns...
did you add info_volume to your map?
Marked as best answer by LegendHugo 9 years ago
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OnionmanVere Bo21
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Show us the KVPs?

Edit: nvm, I saw you posted them. I'll edit this again with a reply.

did you add info_volume to your map?

Along with this, open up your map's gsc (mapname.gsc) and check for this:

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zones[ zones.size ] = "start_zone";

Where you see "start_zone" make sure it corresponds with your info_volume's targetname.
Last Edit: November 07, 2015, 09:52:25 pm by Scobalula
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Sorry man I meant spawnflags not forcespawn  just change the number in forcespawb back to what it was,my bad lol
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Show us the KVPs?

Edit: nvm, I saw you posted them. I'll edit this again with a reply.

Along with this, open up your map's gsc (mapname.gsc) and check for this:

Code Snippet
Plaintext
zones[ zones.size ] = "start_zone";

Where you see "start_zone" make sure it corresponds with your info_volume's targetname.

I set the starting zone as "start_zone" and in the volume was written"zone_start". Issue Fixed, Zombies now spawn without guns :D
Last Edit: November 08, 2015, 10:03:20 am by LegendHugo

 
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