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lol, its actually the "tank shell" impact fx from campaign, shooting more than twice will totally "tank" your FPS ( bad pun lol )
You must be missing the impact override, Stuffy would know more, otherwise ill try and find it when i get home from work
The way things like this works, is because we cant "add" more impact fx, we have to "override" unneded ones, treyarch did this with the DG2, using tank shell
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Thanks for the explanation, but how do i fix it?
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Not sure, but there is tank_shell impacttype on weaponfile. Maybe thats the reason?
the wonderwaffe overrides tank shell, like mine his just isnt working